Monday, May 21, 2012

Short update

Since its e-learning week, here's a short update of our kitchen its considered done ask everything is textured and the lighting might change to suit the environment in the real game in Unity. I tried looking for games with kitchen in it but its really rare, so I just textured it as how I think it should be in games, since its in games and our game is quite cartoon-ish, so I textured it in a way that it doesn't look like a super realistic kitchen, and yet it can quite lively in this small kitchen. 

So here's the full kitchen picture. 


Using the usual Mia_Material to make metallic results, chrome or metal for necessary parts, refine a little of the models. 

The lower part of the kitchen, slightly close up. 


 Sauces corner. 


Upper part of the kitchen. 


Looking forward to combine everything together and scripting the whole game and make sure it works. Time is running out, and I'm quite excited how the end product of the whole game will be like! Let's hope its fun! 

Sunday, May 13, 2012

Week 4

Since last monday I wasn't here, my group members actually modelled the burger, kitchen, and putting the hand model into Unity as the capsule. So from this week onwards, I'll continue on texturing the kitchen and make it look real.



                                      

This is the kitchen that I'm going to re-texture after she change a few more parts of the kitchen.

All these will be my reference to texture the kitchen.






So instead of having a boring "Start" button in the center of the screen, so I've decided to place a burger in the center and say "hit the burger to start making one" to make it more interesting and with that, we need to make a circle instead of a rectangle in the script and make it transparent so it can be hidden from the player. So this is another way of making a way to start game!  


Will continue working on it together with the script!